DISCLAIMER: THIS GAME WAS MADE WITH POKEMON ESSENTIALS.
INSTRUCTIONS
1. Download the Application file and run it.
2. Have it extract the files to your desktop (or wherever you choose).
3. Go to where you extracted the files to and open up the folder.
4. (Optional) Open up the Fonts folder and your computer's Control Panel. Copy and paste all of the fonts inside the downloaded Fonts folder, and then paste them inside the Fonts folder in the Control Panel. Alternatively, you can highlight all of the font files, right click them, and then select "Install" or "Install for all users".
5. Open/Run the RGSS Player file labeled "Game".
"HOW DO I RESUME FROM MY SAVE FILE FROM THE PREVIOUS VERSION?!"
WARNING!: DOING THIS MAY OR MAY NOT CAUSE ERRORS WITHIN THE GAME. PROCEED WITH CAUTION. WE ARE NOT RESPONSIBLE FOR ANY LOST SAVED DATA. YOU'VE BEEN WARNED!
PC
1. Go to your computer files and access C:\Users\(your name or Admin)\Saved Games\
2. Choose the folder that says "Pokémon Clinker".
3. Cut or Copy/Paste the RPGXP Data file "Game" and place it on your desktop.
4. Download the latest version of the game, install it, and then place the "Game" file from your desktop back into the folder you took it out of.
5. See if it works or not. We aren't sure yet. Make backups of that save file just in case.
MAC
1. Right click the app and click "Show Package Contents" and then click "drive_c"
2. Click "Program Files" and select the folder that says "Pokémon Clinker".
3. Cut or Copy/Paste the RPGXP Data file "Game" onto your desktop
4. Download the latest version of the game, install it, and then place the "Game" file from your desktop back into the folder you took it out of.
5. See if it works or not. We aren't sure yet. Make backups of that save file just in case.
INSTRUCTIONS
1. Download the Application file and run it.
2. Have it extract the files to your desktop (or wherever you choose).
3. Go to where you extracted the files to and open up the folder.
4. (Optional) Open up the Fonts folder and your computer's Control Panel. Copy and paste all of the fonts inside the downloaded Fonts folder, and then paste them inside the Fonts folder in the Control Panel. Alternatively, you can highlight all of the font files, right click them, and then select "Install" or "Install for all users".
5. Open/Run the RGSS Player file labeled "Game".
"HOW DO I RESUME FROM MY SAVE FILE FROM THE PREVIOUS VERSION?!"
WARNING!: DOING THIS MAY OR MAY NOT CAUSE ERRORS WITHIN THE GAME. PROCEED WITH CAUTION. WE ARE NOT RESPONSIBLE FOR ANY LOST SAVED DATA. YOU'VE BEEN WARNED!
PC
1. Go to your computer files and access C:\Users\(your name or Admin)\Saved Games\
2. Choose the folder that says "Pokémon Clinker".
3. Cut or Copy/Paste the RPGXP Data file "Game" and place it on your desktop.
4. Download the latest version of the game, install it, and then place the "Game" file from your desktop back into the folder you took it out of.
5. See if it works or not. We aren't sure yet. Make backups of that save file just in case.
MAC
1. Right click the app and click "Show Package Contents" and then click "drive_c"
2. Click "Program Files" and select the folder that says "Pokémon Clinker".
3. Cut or Copy/Paste the RPGXP Data file "Game" onto your desktop
4. Download the latest version of the game, install it, and then place the "Game" file from your desktop back into the folder you took it out of.
5. See if it works or not. We aren't sure yet. Make backups of that save file just in case.
POKéMON clINKER
ALPHA v1.2.5 (COMING SOON!)
Click Here For Download (NYA; Contains a zip folder. Extract it and open/run the Application file labeled "Game".)
Click Here For The Very First Ever Mystery Gift! (Download the .txt file, place it in the Clinker folder, and then go to the Mystery Gift tab on the main menu of the game. From there, it should be easy to figure out what to do. Will only work for this version and onward.)
>>> Change Log <<<
Bugs/Issues
N/A
Click Here For The Very First Ever Mystery Gift! (Download the .txt file, place it in the Clinker folder, and then go to the Mystery Gift tab on the main menu of the game. From there, it should be easy to figure out what to do. Will only work for this version and onward.)
>>> Change Log <<<
Bugs/Issues
N/A
ALPHA v1.2.1 (LATEST VERSION)
Click Here For Download (Contains a zip folder. Extract it and open/run the RGSS Player labeled "Game".)
Change Log
* Relocated the tile that triggers the second battle with Collin.
* Input a script that now allows the Player to change most of the controls to their liking by going to the menu screen and selecting the new "Controls" option.
* Most dialogue is now in speech bubbles with arrows sourcing from the speaker. This script has been distributed to most of the dialogue that existed prior to this addition.
* Whenever a trainer is about to send out another Pokémon, the amount of Pokémon they have left in their party will be momentarily displayed, just like in the actual games.
* For those that had transferred their saved data from V1.1.5 over to V1.2.0 and came across the issue of Collin's event on Route 2 not occurring can now interact with the rocks to the right of the stairs.
* The top one turns the control switch on if it isn't already. If it is, then the Player must interact with the bottom rock and THEN the top one.
Bugs/Issues
* No music plays when the Player faces Arin and Danny.
* Brandon's speech bubbles in the Team America Fan Club event don't source from him.
* The speech bubbles that source from the people in the Prize Corner of the Game Corner in Deston City block the menus.
* After losing to Collin in the Player's second battle with him, returning to Route 2 locks up the Player.
* An NPC in the Ice Cave crashes the game due to me forgetting to change/fix the Trainer info for "Worker Garett".
* The move Eerie Impulse doesn't work and instead gives an error. From experimenting, it's been concluded that this is a Gen 6 Pokémon Essentials issue.
Change Log
* Relocated the tile that triggers the second battle with Collin.
* Input a script that now allows the Player to change most of the controls to their liking by going to the menu screen and selecting the new "Controls" option.
* Most dialogue is now in speech bubbles with arrows sourcing from the speaker. This script has been distributed to most of the dialogue that existed prior to this addition.
* Whenever a trainer is about to send out another Pokémon, the amount of Pokémon they have left in their party will be momentarily displayed, just like in the actual games.
* For those that had transferred their saved data from V1.1.5 over to V1.2.0 and came across the issue of Collin's event on Route 2 not occurring can now interact with the rocks to the right of the stairs.
* The top one turns the control switch on if it isn't already. If it is, then the Player must interact with the bottom rock and THEN the top one.
Bugs/Issues
* No music plays when the Player faces Arin and Danny.
* Brandon's speech bubbles in the Team America Fan Club event don't source from him.
* The speech bubbles that source from the people in the Prize Corner of the Game Corner in Deston City block the menus.
* After losing to Collin in the Player's second battle with him, returning to Route 2 locks up the Player.
* An NPC in the Ice Cave crashes the game due to me forgetting to change/fix the Trainer info for "Worker Garett".
* The move Eerie Impulse doesn't work and instead gives an error. From experimenting, it's been concluded that this is a Gen 6 Pokémon Essentials issue.
ALPHA v1.2.0
Click Here For Download (Like V1.1.5, this is a zip folder, so just extract it and open/run the RGSS Player labeled "Game".)
Change Log
* Edited the wild Pokémon battle music ever so slightly.
* The Second Gym is available to battle for the second badge.
* An early build of the Mishiga Region map has been implemented.
* Colvliet Town's appearance has been changed a little.
* Jacob's Dad, before the Jacob and Zane event in Deston City occurs, is in Jacob's home.
* Jacob's Dad, after the Jacob and Zane event in Deston City occurs, now gives the Player a TM.
* Two aides have been added to Professor Hempel's lab.
* Sound effects for automatic doors, picking berries, using Cut outside of battle, and using Rock Smash outside of battle have been added.
* New NPCs and Trainers have been added to new and already existing maps.
* There are now some gender-exclusive actions/interactions/dialogue, etc.
* Alolan Vulpix & Alolan Ninetales, Snowdude, and Graupeler have been added to the game.
* Route 3 is now a Tundra biome route.
* Zane's overworld sprite has been edited and recolored.
* The Player can now explore the entirety of Deston City.
* Pokémon, such as Magikarp, now have a secondary ability. This hasn't been fully fleshed out yet.
* More items have been added to be found by the Player.
* New VS bar graphics for Collin, Jacob, Steven, and Austin H.
* Austin H., Collin and Jacob now have character-exclusive battle themes.
* HM01 Cut is now obtainable after an event.
* The event with the orange trees has been edited even more in hopes of preventing the Player from locking up and/or Bryce being on the wrong tiles.
* Some dialogue has been changed.
* The Player will now be roadblocked from Skelda Town on Route 2 by Team Russia grunts until he/she beats the first Gym.
* Skelda Town, along with the second Gym, have been added.
* Magikarp's moveset has been altered a tad so it can defend itself, thus making the game with Magikarp as your starter NOT outrageously difficult.
* The levels of Jacob's team in the Player's first battle with him have been altered a tiny bit.
* There is now second battles with rivals Jacob and Collin.
* The Team America Fan Club and the Poké Center have swapped places on the map in Deston City.
* Some background music has been changed.
* A Pokémon Day Care is now accessible.
* The Player can now get a PokéGear, but doesn't have to.
* A bunch of other stuff that either isn't really note-worthy or I just don't remember.
Bugs/Issues
* The Second Collin event doesn't activate when it's supposed to. (Only an issue for those who transferred their saved data over to V1.2.0.)
Change Log
* Edited the wild Pokémon battle music ever so slightly.
* The Second Gym is available to battle for the second badge.
* An early build of the Mishiga Region map has been implemented.
* Colvliet Town's appearance has been changed a little.
* Jacob's Dad, before the Jacob and Zane event in Deston City occurs, is in Jacob's home.
* Jacob's Dad, after the Jacob and Zane event in Deston City occurs, now gives the Player a TM.
* Two aides have been added to Professor Hempel's lab.
* Sound effects for automatic doors, picking berries, using Cut outside of battle, and using Rock Smash outside of battle have been added.
* New NPCs and Trainers have been added to new and already existing maps.
* There are now some gender-exclusive actions/interactions/dialogue, etc.
* Alolan Vulpix & Alolan Ninetales, Snowdude, and Graupeler have been added to the game.
* Route 3 is now a Tundra biome route.
* Zane's overworld sprite has been edited and recolored.
* The Player can now explore the entirety of Deston City.
* Pokémon, such as Magikarp, now have a secondary ability. This hasn't been fully fleshed out yet.
* More items have been added to be found by the Player.
* New VS bar graphics for Collin, Jacob, Steven, and Austin H.
* Austin H., Collin and Jacob now have character-exclusive battle themes.
* HM01 Cut is now obtainable after an event.
* The event with the orange trees has been edited even more in hopes of preventing the Player from locking up and/or Bryce being on the wrong tiles.
* Some dialogue has been changed.
* The Player will now be roadblocked from Skelda Town on Route 2 by Team Russia grunts until he/she beats the first Gym.
* Skelda Town, along with the second Gym, have been added.
* Magikarp's moveset has been altered a tad so it can defend itself, thus making the game with Magikarp as your starter NOT outrageously difficult.
* The levels of Jacob's team in the Player's first battle with him have been altered a tiny bit.
* There is now second battles with rivals Jacob and Collin.
* The Team America Fan Club and the Poké Center have swapped places on the map in Deston City.
* Some background music has been changed.
* A Pokémon Day Care is now accessible.
* The Player can now get a PokéGear, but doesn't have to.
* A bunch of other stuff that either isn't really note-worthy or I just don't remember.
Bugs/Issues
* The Second Collin event doesn't activate when it's supposed to. (Only an issue for those who transferred their saved data over to V1.2.0.)
ALPHA v1.1.5
Click Here For Download (This is now a zip folder, so just extract it and open/run the RGSS Player labeled "Game".)
Change Log
* Little boy in small house in Colvliet Town now only gives ONE Silk Scarf to the player.
* Losing to Collin no longer traps the Player in an unending event and battle loop.
* The four Collin Event trigger tiles are fixed and the Player doesn't lock up after the event anymore.
* The battle with Jacob should less likely become a stalemate now. Still depends on the Player's Pokémon and their moves.
* The Jacob/Zane Event before the 1st Gym works fine now.
* A few more medical items have been made accessible to the Player early on.
* Added new interactions with objects.
* Added more to Jacob's house.
* A few new Pokémon can now be found on Route 1.
* Answering the questions in the intro "incorrectly" no longer crashes the game, but instead restarts the game and returns to the main menu.
* Corrected "Hemple" to "Hempel".
Bugs/Issues
* Stoner Rose doesn't have a trainer graphic.
* The Jacob event is messed up.
* The orange trees still cause lock-up issues.
Change Log
* Little boy in small house in Colvliet Town now only gives ONE Silk Scarf to the player.
* Losing to Collin no longer traps the Player in an unending event and battle loop.
* The four Collin Event trigger tiles are fixed and the Player doesn't lock up after the event anymore.
* The battle with Jacob should less likely become a stalemate now. Still depends on the Player's Pokémon and their moves.
* The Jacob/Zane Event before the 1st Gym works fine now.
* A few more medical items have been made accessible to the Player early on.
* Added new interactions with objects.
* Added more to Jacob's house.
* A few new Pokémon can now be found on Route 1.
* Answering the questions in the intro "incorrectly" no longer crashes the game, but instead restarts the game and returns to the main menu.
* Corrected "Hemple" to "Hempel".
Bugs/Issues
* Stoner Rose doesn't have a trainer graphic.
* The Jacob event is messed up.
* The orange trees still cause lock-up issues.
ALPHA v1.1.0
Click Here For Download
Bugs/Issues
* Little boy in small house in Colvliet Town gives an infinite amount of Silk Scarves to the Player.
* Losing to Collin traps the Player in an unending event and battle loop.
* On some of the four Collin Event trigger tiles, the Player can't move after the end of the event.
* The battle with Jacob becomes a stalemate if the Player doesn't have Pokémon with non-Normal-type moves.
* Upon re-entering Deston City after losing to Jacob and coming back from home, the rest of the Jacob & Zane event plays out as if the Player had won.
* Not enough Potions and other healing items are accessible to the Player early on.
* Interacting with the orange trees locks up the Player, preventing them from moving.
Bugs/Issues
* Little boy in small house in Colvliet Town gives an infinite amount of Silk Scarves to the Player.
* Losing to Collin traps the Player in an unending event and battle loop.
* On some of the four Collin Event trigger tiles, the Player can't move after the end of the event.
* The battle with Jacob becomes a stalemate if the Player doesn't have Pokémon with non-Normal-type moves.
* Upon re-entering Deston City after losing to Jacob and coming back from home, the rest of the Jacob & Zane event plays out as if the Player had won.
* Not enough Potions and other healing items are accessible to the Player early on.
* Interacting with the orange trees locks up the Player, preventing them from moving.
Credits
* RPG Maker XP by Enterbrain
* Pokémon Essentials by Flameguru, Poccil (Peter O.), Maruno with contributions from: AvatarMonkeyKirby, Marin, Boushy, MiDas Mike, Brother1440, FL., PinkMan, Genzai Kawakami, Popper, help-14, Rataime, IceGod64, Savordez, SoundSpawn, Jacob O. Wobbrock, the__end, KitsuneKouta, Wachuna, Lisa Anthony, Venom12, Near Fantastica, Luka S.J. and everyone else that helped.
* Pokémon Essentials Starter Kit
* MKXP-z by Roza and Based on MKXP by Ancurio et al.
AUDIO/SFX
* Adding in PokéMart purchase sound effects by LaDestitute
* B2/W2 Move Sound Effects from downloads.khinsider.com
* Gen 1-6 Pokemon Cries by Rhyden
* Gen 7 Pokemon Cries by Marin, Rhyden
* Gen 8 Pokemon Cries by Zeak6464
* Implementing missing sound effects by DerxwnaKapsyla
* Weather sound effects examples by Luka S.J.
MISCELLANEOUS
* Compilation of Gen 8 Resources by Golisopod User, UberDunsparce
* Porting to Pokémon Essentials v19 - Golisopod User, Maruno
MUSIC
8 Bit Select! by HeatleyBros
8 Bit World! by HeatleyBros
Arin's Moans, Jon's Screams - Game Grumps Remix by JerryTerry
Pokemon GSC Remix: Surfing Theme by PokeRemixStudio
Pokemon R/B/Y - Trainer Battle Remix by Kamex
Pokémon R/B/Y: Vs Kanto Wild Battle Remix [ORAS Style] by Bliitzit
Pokemon Route 1 (RPZ Remix) by RPZ & SkZ Music
Pokémon Ruby and Sapphire: Shoal Cave Remix v.11 by GlitchxCity
Pokémon X and Y: Snowbelle City Remix by GlitchxCity
Snoop Dogg - Smoke Weed Everyday (Dubstep Remix) by MightySounds
Spooky Scary Skeletons (Remix) - Extended Mix by The Living Tombstone
Zelda - Song of Storms (Deon Custom Remix)
JonTron Theme Mini-Remix by Alex S.
My Time is Now (8 Bit NES Remix) by rakohus
Pokémon RSE - Pokémon Center (Remix) by HoopsandHipHop
We Are Number One Boss Battle Theme by Mothman 667
Route 101 (Remix) - Pokémon R/S/E/OR/AS by sheddy
National Park (Pokémon Gold & Silver Remix) by Mewmore
SCRIPTS
Bank Script by Black Eternity & updated by CBC22 [Clinker versions Alpha 1.2.5 & 1.2.1]
Set the Controls Screen by FL [Clinker versions Alpha 1.2.1 & earlier]
Team Preview Between Pokémon Switches by FL
Show Species Introduction by FL
Bitmap Export by Zeus81
Fast Map Exporter by KleinStudio
Offline Wonder Trading by Black Eternity
Ethereal Ability by Lucidious89
Stat Down/Up Animation by KleinStudio
RGSS FmodEX Extension by Nuru Yuri
Weather Sound Effects Version 2 by Maralis & Derxwna Kapsyla
SPRITES/GRAPHICS
Most Gen I-V Sprites from The DS-style 64x64 Pokémon Sprite Resource and some from DS-style Gen VII and Beyond Pokémon Sprite Repository in 64x64
Gen VI Sprites & Icons from Gen VI: DS-style 64x64 Pokémon Sprite Resource
Gen VII + Gen VIII Sprites & Icons from DS-style Gen VII and Beyond Pokémon Sprite Repository in 64x64
* Pokémon Essentials by Flameguru, Poccil (Peter O.), Maruno with contributions from: AvatarMonkeyKirby, Marin, Boushy, MiDas Mike, Brother1440, FL., PinkMan, Genzai Kawakami, Popper, help-14, Rataime, IceGod64, Savordez, SoundSpawn, Jacob O. Wobbrock, the__end, KitsuneKouta, Wachuna, Lisa Anthony, Venom12, Near Fantastica, Luka S.J. and everyone else that helped.
* Pokémon Essentials Starter Kit
* MKXP-z by Roza and Based on MKXP by Ancurio et al.
AUDIO/SFX
* Adding in PokéMart purchase sound effects by LaDestitute
* B2/W2 Move Sound Effects from downloads.khinsider.com
* Gen 1-6 Pokemon Cries by Rhyden
* Gen 7 Pokemon Cries by Marin, Rhyden
* Gen 8 Pokemon Cries by Zeak6464
* Implementing missing sound effects by DerxwnaKapsyla
* Weather sound effects examples by Luka S.J.
MISCELLANEOUS
* Compilation of Gen 8 Resources by Golisopod User, UberDunsparce
* Porting to Pokémon Essentials v19 - Golisopod User, Maruno
MUSIC
8 Bit Select! by HeatleyBros
8 Bit World! by HeatleyBros
Arin's Moans, Jon's Screams - Game Grumps Remix by JerryTerry
Pokemon GSC Remix: Surfing Theme by PokeRemixStudio
Pokemon R/B/Y - Trainer Battle Remix by Kamex
Pokémon R/B/Y: Vs Kanto Wild Battle Remix [ORAS Style] by Bliitzit
Pokemon Route 1 (RPZ Remix) by RPZ & SkZ Music
Pokémon Ruby and Sapphire: Shoal Cave Remix v.11 by GlitchxCity
Pokémon X and Y: Snowbelle City Remix by GlitchxCity
Snoop Dogg - Smoke Weed Everyday (Dubstep Remix) by MightySounds
Spooky Scary Skeletons (Remix) - Extended Mix by The Living Tombstone
Zelda - Song of Storms (Deon Custom Remix)
JonTron Theme Mini-Remix by Alex S.
My Time is Now (8 Bit NES Remix) by rakohus
Pokémon RSE - Pokémon Center (Remix) by HoopsandHipHop
We Are Number One Boss Battle Theme by Mothman 667
Route 101 (Remix) - Pokémon R/S/E/OR/AS by sheddy
National Park (Pokémon Gold & Silver Remix) by Mewmore
SCRIPTS
Bank Script by Black Eternity & updated by CBC22 [Clinker versions Alpha 1.2.5 & 1.2.1]
Set the Controls Screen by FL [Clinker versions Alpha 1.2.1 & earlier]
Team Preview Between Pokémon Switches by FL
Show Species Introduction by FL
Bitmap Export by Zeus81
Fast Map Exporter by KleinStudio
Offline Wonder Trading by Black Eternity
Ethereal Ability by Lucidious89
Stat Down/Up Animation by KleinStudio
RGSS FmodEX Extension by Nuru Yuri
Weather Sound Effects Version 2 by Maralis & Derxwna Kapsyla
SPRITES/GRAPHICS
Most Gen I-V Sprites from The DS-style 64x64 Pokémon Sprite Resource and some from DS-style Gen VII and Beyond Pokémon Sprite Repository in 64x64
Gen VI Sprites & Icons from Gen VI: DS-style 64x64 Pokémon Sprite Resource
Gen VII + Gen VIII Sprites & Icons from DS-style Gen VII and Beyond Pokémon Sprite Repository in 64x64
Last updated 11/2/2023.